I am a spatial storyteller and digital artist fascinated by the fiction of “yet-non-existing” worlds. While my journey began with Architecture studies at the Faculty of Fine Arts in Tehran, my deep fascination with the intersection of narrative and space soon led me to explore theater, writing, and visual arts. This path brought me to Frankfurt am Main for a Master’s in Advanced Architectural Design at the Städelschule, where I shifted my focus to an interactive performance between humans and machines through robotics and creative coding. Now fully immersed in the digital realm, I use Unreal Engine to craft atmospheric environments and speculative representations, evolving my practice from the physical realm to the creation of immersive, virtual, speculative, and experimental realities.

Today, I work at the intersection of architecture and virtual space as an Unreal Engine artist. I have moved beyond the constraints of physical construction to focus on world-building—creating immersive, fictional environments and speculative realities. From realistic simulations to “weird” experimental concepts, my work is driven by a desire to visualize the yet-non-existent. I view design not just as space creation, but as a medium for speculative discourse and experimental representations.

I am driven by the “what if“—exploring conceptual narratives and extended realities. Whether through spatial designs or digital creations, I am constantly seeking new challenges that allow me to engage with design as a form of storytelling.

Architectural Designer

Spatial storyteller

Unreal Engine Artist

Write to me!




    razavi

    info@parmidaraz.com