My Name is Parmida Razavi. I was born in 1993 in Tehran, Iran. After finishing my Bachelor of Architecture at the Faculty of Fine Arts, I started exploring experimental design in the architectural field for about two years after my graduation.

The next chapter for me was to move to Frankfurt am Main, Germany, for my master’s in Advanced Architectural Design at Staedelschule Architecture Class. My master’s focus was on exploring new ways of communication with machines, in my case robot arms.

My curiosity for experimental design eventually led me to explore more diversified fields in industries such as virtual production / extended realities design studio, where I currently work as an Unreal Engine artist. I design virtual spaces and concepts for productions while developing my technical skills in visual coding.

From architecture and space creation to virtual storytelling, I kept being curious and open to new explorations. Hoping that new challenges would reach and inspire me everyday.

Architectural Designer

Unreal Engine Artist

Spatial / Conceptual envisionerĀ 

razavi

info@parmidaraz.com