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Thomann
As an Unreal artist at NSYNK & Hyperbowl, I worked in a large interdisciplinary team on more than 25 virtual production projects. My role was focused on environment art, including building real-time worlds, lighting, optimization, and supporting on-set virtual production workflows. Below is one of the projects showcasing what I contributed to the team.
Project Type
Virtual Production - Advertisement
Tools
Unreal Engine 05
Clinet
Hyperbowl Studio - Thomann
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Thomann
A bridge that takes the violinist into a dark and gloomy large city with tall skyscrapers. She stops at a perfect spot where she starts playing, while she is watched by some viewers. The atmosphere starts to change, and she elevates high above the clouds.
The challenge was assembling the scene in a way that makes sense from different perspectives and allows the atmosphere to reveal itself.
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